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Vanguard Daily Adjusters
- Hollow Loop: Void damage increases slightly regardless of the source.
- Stasis Sing: The damage from stagnation increases slightly for all sources.
- Eclipse: Enemy melee attacks are much stronger, and radar is disabled.
Daily battlefield adjustments
- Hollow Loop: Void damage increases slightly regardless of the source.
- Fighter: Melee skills do more damage and recharge much faster.
- Legendary Lost Sector (PL 1300): labyrinth of Veles, cosmodrome, drop box
- Master: Unstoppable Ogre Knight and Barrier Knight, Shields: The bow and the sun
- Lost Main Area (PL 1330): Exodus Garden 2A, Cosmodrome, Drip Weapons
- Master: Overload the Captain’s servers and the barriers, shields: The emptiness
- The altars of the weapon of pain: Blasphemer (shotgun)
- Major Spectre: Causes extra damage to strong enemies.
- Handgun Ammunition Scavengers : Increases your chances of finding primary ammunition when equipped with a handgun.
- Upgrade Module (1 for 1 core upgrade and 10 legendary shards and 25 helium threads and 5000 sparkles)
- Upgrade Module (1 for 1 core and 10 legendary shards, 25 glacier stars and 5000 sparkles)
- Prism reinforcement (1 for core reinforcement 10 and microphase matrix 25 and mica 10000)
- Upgrade Prism (1 for 10 core upgrades and 25 baryon strands and 10000 flickers)
- Shard of the Rising Sun (1 for 10 prism upgrades and 100 baryon branches and 50,000 mica)
Replacement of facade materials
- Expansion prisms (1 for every 400 legendary shards)
- Buy upgrade cores (1 per 30 legendary shards)
- Buy mica (10,000 for 20 Barion arches)
- Buy solar torches (5 for 5000 torches)
- Buy Aether Spiral (5 of 1 legendary shard)
- Buy baryon branches (5 for 5000 shimmer)
- Buy Glacier St. John’s Wort (5 per 5000 mica)
Acknowledgement of receipt
War Table, Operations Vanguard
|challenger Kabal||Defeat the Cabal. The defeated cabal on the battlefields provides the most effective progression.||50 Cabal||XP|
|Holliday’s delivery||Defeat the fighters with rocket launchers. Battlefield fighters are more expensive.||20 Rocket launchers||XP|
|The pleasure of crowds||Hit the targets with grenades. Defeated fighters on the battlefield and defeated guards are more valuable.||20 grenades||XP|
|Power and glory||Defeat targets with energy weapons. Defeated fighters on the battlefield and defeated guards are more valuable.||20 power weapons||XP|
Commander of the trap, Vanguard.
|Long-term plan||Defeat the striking enemies with a sniper rifle.||10 sniper rifle||XP & 5 Vanguard Tactician tokens|
|Controlled breakage||Defeat enemies with a grenade launcher.||10 grenade launchers||XP & 5 tactical vanguard tokens|
|Kill it with fire.||Have Sollar killed at once.||25 Sunshine||XP & 5 Vanguard Tactician tokens|
|The inner storm||Get the Ark killed.||25 sheets||XP & 5 Vanguard Tactician tokens|
Jesus Christ, the Crucible.
|Coordinated fire||Defeat the enemies with the help of one or more teammates.||5 defeated opponents||XP & 15 Good progress|
|High energy||Defeat enemies with any energy weapon.||5 Energy Weapons||XP & 15 Good progress|
|Turn on the device||Collect or get heavy ammo.||1 heavy ammunition||XP & 15 Good progress|
|No survivors.||In Annihilation, take out your enemies.||3 eliminations||XP & 15 Good progress|
|Big game hunter||Destroy a high value target in Gambit.||1 Objectives||XP & 30 Infamy Rank Progression|
|A bunch of motorcycles.||Banking patterns in gambit games.||25 Slots in loose fill||XP & 30 Infamy Rank Progression|
|Electroshock.||Use Arc’s skills to defeat enemies in Gambit. Defeated guards are worth extra points.||15 Arc capacity||XP & 30 Infamy Rank Progression|
|Final registration||Defeat the warriors with the final blows.||5 finishers||XP & 30 Infamy Rank Progression|
|Sunrise in Europe||The defeat fell over Europe with the damage caused by the sun.||20 Favors||XP|
|Painful end||Beat Vex for Europe with finishers.||10 Vex.||XP|
|Right on target.||Defeat precision warriors in the lost areas of Europe with the handgun.||25 Siderem||XP|
|Golden Age Charger||Loot chests in the ruins of the party.||5 boxes||XP|
|Calibration of the small arms||Calibrate secondary weapons against each target. Get progression bonuses against short-range targets and guards.||100 Siderem||XP & 2 mod. Components and core reinforcement|
|Special calibration of grenades||Calibrate grenade launchers with special ammo against each target. Enemy guards and quickly defeated targets provide the most effective progression.||100 grenade launchers||XP & 2 mod. Components and core reinforcement|
|Calibration of heavy grenades||Calibrate grenade launchers with heavy ammunition against each target. Enemy guards and quickly defeated targets provide the most effective progression.||100 grenade launchers||XP & 2 mod. Components and core reinforcement|
|Arc calibration||Calibrate the ARC’s weapons against each target. Earn progression bonuses with powerful weapons and against Guardian enemies.||100 Bow Weapon||XP & 2 mod. Components and core reinforcement|
Eris Morne, Luna.
|I said what I fragmented||Collect fantastic fragments, defeat nightmares. Nightmares can be found in the Port of Mourning and the Lost Sectors.||2 Composite fragments||XP and 5 helium strings|
|Disposable ballistics||Defeat hunters in groups of 3 or more with a kinetic weapon without inflicting damage in between.||15 winning bands||XP and 5 helium strings|
|Decomposition of the spray sample||Quickly defeat fighters in groups of 2 or more with the fusion rifle.||15 Quickly collapsed||XP and 5 helium strings|
|Where they come from.||The defeat of the Hive ship in the mouth of hell on the moon.||25 Hive||XP and 5 helium strings|
Magic reader, moon.
|Pyrophantasm||Defeat fighters in Nightmare Hunters with sun damage.||20 Sunny||XP & 1 fantastic coin|
|Shock therapy||Defeat Nightmare Hunter warriors with arch damage.||20 sheets||XP & 1 fantastic coin|
|Once in a lifetime.||Find the lost crew quarters in Sector K1 and banish the nightmare within.||3 Nightmares||XP & 1 fantastic coin|
|The Curse of the Centaur||Overcome nightmares in the lost sectors of Nessus.||8 Nightmares||XP & 1 fantastic coin|
Spider, Tangled Shore
|Skinny herd||Defeat your enemies on the Tangent Coast.||Defeat 50 enemies||XP & 5 ether coil|
|Sniper||Make 25 accurate shots in the finale on Tangled Shore.||25 precision assassinations||XP & 5 ether coil|
|Flotsam and jetsam||The defeat of the hive ship in Saturn’s Jetsam.||35 The basket is broken||XP & 5 ether coil|
|Lost on the landing||Explore the dock in the Lost Kingship area in the area where the thieves landed on the sunken bank.||1||XP & 5 ether coil|
Devrim K, EDZ.
|Deadeye||Mark the precision points in the EDZ.||10 precision EDZ murders||XP & 10 Twilight Shards|
|Hunter||The fall of the fallen in the EDZ.||30 Broken Flavours||XP & 10 Twilight Shards|
|Mark’s man||The sniper rifle kills in the EDZ.||15 killed with the sniper rifle||XP & 10 Twilight Shards|
Sho Han, Cosmodrome.
|Mercy.||Defeat the dead in the entire cosmodrome. They are mainly found in the steppes and motiards.||20 Favors||XP and Spinmetal blades|
|Explosion||Defeat the fighters in the spaceport with your grenade skill.||5 Grenada||XP and Spinmetal blades|
|Specialties||Defeat the fighters in the spaceport with an energy weapon.||10 energy weapons||XP and Spinmetal blades|
|Works remotely||Full spaceport patrol.||1 Patrols||XP and Spinmetal blades|
Of course, Ness.
|Superpower||Get Super to kill on Nessus.||20 Superkills||XP & 10 microphase matrix|
|Lightbringer||Generate energy spheres on Nessus.||10 Balls generated||XP & 10 microphase matrix|
|Blank information||Do the Void Kill on Nessus.||30 blank murders||XP & 10 microphase matrix|
Unfortunately, Petra’s daily bonuses are not available through the API. Feel free to share them in the comments!
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